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Knights on Mobile

Knights


Product: Downloadable Java game
Provided By: playingwithcode
Category: Action
Distribution: Full Version
Price: Totally Free!
 

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Once upon a time in the age of monsters and spells there lived a young boy, Sam, who inspired to be the greatest knight of all time. But first he must travel and survive the path of ruins to become a knight. Help Sam in his journey of becoming a Knight.

The player finds themselves in the role of Sam where they must battle their way through anything that stands in his way.

Game features

* Two worlds
* 8 levels
* 4 types of baddies
* Addictive fun


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User Reviews of Knights - add review

9 - March 14, 2009 - rabi from uae , dubai using Nokia E71

gooooood

5.6 - October 17, 2008 - j from milton fl using Samsung SPH-M620 Upstage

This is the only game thus far that i have seen work on my phone thus far however the game wasn't designed for the touch pad on my phone and makes game play very difficult to play.

7 - September 30, 2008 - AFTAB from NEW DELHI INDIA using Nokia N72

GAME

5.8 - September 30, 2008 - Mca from Texas using HTC TyTN

KNIGHTS is a lot like a young kids, or Grandpa game, nice clean graphics, lots of color. Try Dynamo kid after Knights.

9.8 - November 20, 2007 - Zankhna from Mumbai using Motorola RIZR Z3

7.2 - October 17, 2007 - great from turkey using Nokia 6300

perfect

5 - October 5, 2007 - Chris from using Sagem my800x

Not a good one here. No excitement, no nothing.....I didn't like this one. Little Blue is better imo, unluckily it isn't out for the Sagem my800x :p

5.4 - March 17, 2007 - Adam from London, Canada using Samsung SPH-A920

Standard platformer, only runs slower.

Graphics are nice and colorful, but there is a framerate display in the corner all the time, reminding me that I am only getting 8 fps. This game runs slow. If it ran at maybe 2x the framerate, the speeds would probably seem right.

There are glitches in the graphics on my phone, where anything that hits my or I pick up turns into a white square. Also, the hit detection while walking is a bit wacky, and I could grab a gold coin because my player couldn't get close enough to it, even though it was right beside me with a wall on the other side(not between).

My phone is quite capable, and should be able to achieve a playable framerate on this kind of game. I hope a faster version comes out to try later.

8 - January 30, 2007 - axel from mexico using SonyEricsson W600i

nice

6.6 - November 2, 2006 - fsd from using Samsung SGH-D606

Good